There are two ways to define what occurs during an event: defining a function called doEvent.moduleName, where moduleName is the actual module name. This approach is the original approach used in SpaDES.core, and it must have an explicit switch statement branching on eventType. The newer approach (still experimental) uses defineEvent. Instead of creating the function called, doEvent.XXXX, where XXXX is the module name, it creates one function for each event, each with the name doEvent.XXXX.YYYY, where YYYY is the event name. This may be a little bit cleaner, but both with still work.

defineEvent(sim, eventName = "init", code, moduleName = NULL, envir)

## Arguments

sim

A simList

eventName

Character string of the desired event name to define. Default is "init"

code

An expression that defines the code to execute during the event. This will be captured, and pasted into a new function (doEvent.XXXX.YYYY), where XXXX is the moduleName and YYYY is the eventName, remaining unevaluated until that new function is called.

moduleName

Character string of the name of the module. If this function is used within a module, then it will try to find the module name.

envir

An optional environment to specify where to put the resulting function. The default will place a function called doEvent.moduleName.eventName in the module function location, i.e., sim$.mods[[moduleName]]. However, if this location does not exist, then it will place it in the parent.frame(), with a message. Normally, especially, if used within SpaDES module code, this should be left missing. ## See also defineModule(), simInit(), scheduleEvent() ## Examples sim <- simInit() #> Setting: #> options( #> reproducible.cachePath = '/tmp/RtmppEYNhs/reproducible/cache' #> spades.inputPath = '/tmp/RtmppEYNhs/SpaDES/inputs' #> spades.outputPath = '/tmp/RtmppEYNhs/SpaDES/outputs' #> spades.modulePath = '/tmp/RtmppEYNhs/SpaDES/modules' #> spades.scratchPath = '/tmp/RtmppEYNhs/SpaDES/scratch' #> ) #> Using setDTthreads(1). To change: 'options(spades.DTthreads = X)'. # these put the functions in the parent.frame() which is .GlobalEnv for an interactive user defineEvent(sim, "init", moduleName = "thisTestModule", code = { sim <- Init(sim) # initialize # Now schedule some different event for "current time", i.e., will # be put in the event queue to run *after* this current event is finished sim <- scheduleEvent(sim, time(sim), "thisTestModule", "grow") }, envir = envir(sim)) defineEvent(sim, "grow", moduleName = "thisTestModule", code = { sim <- grow(sim) # grow # Now schedule this same event for "current time plus 1", i.e., a "loop" sim <- scheduleEvent(sim, time(sim) + 1, "thisTestModule", "grow") # for "time plus 1" }) Init <- function(sim) { sim$messageToWorld <- "Now the sim has an object in it that can be accessed"
sim$size <- 1 # initializes the size object --> this can be anything, Raster, list, whatever message(sim$messageToWorld)
return(sim)   # returns all the things you added to sim as they are in the simList
}

grow <- function(sim) {
sim$size <- sim$size + 1 # increments the size
message(sim\$size)
return(sim)
}

# schedule that first "init" event
sim <- scheduleEvent(sim, 0, "thisTestModule", "init")
# Look at event queue
events(sim) # shows the "init" we just added
#>    eventTime     moduleName eventType eventPriority
#> 1:         0     checkpoint      init             0
#> 2:         0           save      init             0
#> 3:         0       progress      init             0
#> 4:         0           load      init             0
#> 5:         0 thisTestModule      init             5
if (FALSE) {
# this is skipped when running in automated tests; it is fine in interactive use